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Returns the min / max location and values for the image
Namespace:
Emgu.CV
Assembly:
Emgu.CV.World (in Emgu.CV.World.dll) Version: 3.3.0.2824 (3.3.0.2824)
Syntaxvoid MinMax(
out double[] minValues,
out double[] maxValues,
out Point[] minLocations,
out Point[] maxLocations
)
Sub MinMax (
<OutAttribute> ByRef minValues As Double(),
<OutAttribute> ByRef maxValues As Double(),
<OutAttribute> ByRef minLocations As Point(),
<OutAttribute> ByRef maxLocations As Point()
)
void MinMax(
[OutAttribute] array<double>^% minValues,
[OutAttribute] array<double>^% maxValues,
[OutAttribute] array<Point>^% minLocations,
[OutAttribute] array<Point>^% maxLocations
)
abstract MinMax :
minValues : float[] byref *
maxValues : float[] byref *
minLocations : Point[] byref *
maxLocations : Point[] byref -> unit
Parameters
- minValues
- Type: SystemDouble
[Missing <param name="minValues"/> documentation for "M:Emgu.CV.IImage.MinMax(System.Double[]@,System.Double[]@,System.Drawing.Point[]@,System.Drawing.Point[]@)"]
- maxValues
- Type: SystemDouble
[Missing <param name="maxValues"/> documentation for "M:Emgu.CV.IImage.MinMax(System.Double[]@,System.Double[]@,System.Drawing.Point[]@,System.Drawing.Point[]@)"]
- minLocations
- Type: System.DrawingPoint
[Missing <param name="minLocations"/> documentation for "M:Emgu.CV.IImage.MinMax(System.Double[]@,System.Double[]@,System.Drawing.Point[]@,System.Drawing.Point[]@)"]
- maxLocations
- Type: System.DrawingPoint
[Missing <param name="maxLocations"/> documentation for "M:Emgu.CV.IImage.MinMax(System.Double[]@,System.Double[]@,System.Drawing.Point[]@,System.Drawing.Point[]@)"]
Return Value
Type:
Returns the min / max location and values for the image
See Also