http://www.emgu.com
Converts a rotation vector to rotation matrix or vice versa. Rotation vector is a compact representation of rotation matrix. Direction of the rotation vector is the rotation axis and the length of the vector is the rotation angle around the axis.
Namespace:
Emgu.CV
Assembly:
Emgu.CV.World (in Emgu.CV.World.dll) Version: 4.1.1.3497 (4.1.1.3497)
Syntaxpublic static void Rodrigues(
IInputArray src,
IOutputArray dst,
IOutputArray jacobian = null
)
Public Shared Sub Rodrigues (
src As IInputArray,
dst As IOutputArray,
Optional jacobian As IOutputArray = Nothing
)
public:
static void Rodrigues(
IInputArray^ src,
IOutputArray^ dst,
IOutputArray^ jacobian = nullptr
)
static member Rodrigues :
src : IInputArray *
dst : IOutputArray *
?jacobian : IOutputArray
(* Defaults:
let _jacobian = defaultArg jacobian null
*)
-> unit
Parameters
- src
- Type: Emgu.CVIInputArray
The input rotation vector (3x1 or 1x3) or rotation matrix (3x3). - dst
- Type: Emgu.CVIOutputArray
The output rotation matrix (3x3) or rotation vector (3x1 or 1x3), respectively - jacobian (Optional)
- Type: Emgu.CVIOutputArray
Optional output Jacobian matrix, 3x9 or 9x3 - partial derivatives of the output array components w.r.t the input array components
See Also