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ICP Class

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This class implements a very efficient and robust variant of the iterative closest point (ICP) algorithm. The task is to register a 3D model (or point cloud) against a set of noisy target data. The variants are put together by myself after certain tests. The task is to be able to match partial, noisy point clouds in cluttered scenes, quickly. You will find that my emphasis is on the performance, while retaining the accuracy.
Inheritance Hierarchy

Namespace:  Emgu.CV.PpfMatch3d
Assembly:  Emgu.CV.World (in Emgu.CV.World.dll) Version: 4.1.1.3497 (4.1.1.3497)
Syntax
public class ICP : UnmanagedObject

The ICP type exposes the following members.

Constructors
  NameDescription
Public methodICP
Constructor to a very efficient and robust variant of the iterative closest point (ICP) algorithm.
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Properties
  NameDescription
Public propertyPtr
Pointer to the unmanaged object
(Inherited from UnmanagedObject.)
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Methods
  NameDescription
Public methodDispose
The dispose function that implements IDisposable interface
(Inherited from DisposableObject.)
Protected methodDisposeObject
Release the unmanaged resources associated with the ICP
(Overrides DisposableObjectDisposeObject.)
Public methodEquals (Inherited from Object.)
Protected methodFinalize
Destructor
(Inherited from DisposableObject.)
Public methodGetHashCode (Inherited from Object.)
Public methodGetType (Inherited from Object.)
Protected methodMemberwiseClone (Inherited from Object.)
Public methodRegisterModelToScene
Perform registration.
Protected methodReleaseManagedResources
Release the managed resources. This function will be called during the disposal of the current object. override ride this function if you need to call the Dispose() function on any managed IDisposable object created by the current object
(Inherited from DisposableObject.)
Public methodToString (Inherited from Object.)
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Fields
  NameDescription
Protected field_ptr
A pointer to the unmanaged object
(Inherited from UnmanagedObject.)
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See Also