The Fisheye type exposes the following members.
Performs camera calibaration.
Distorts 2D points using fisheye model.
Estimates new camera matrix for undistortion or rectification.
Computes undistortion and rectification maps for image transform by cv::remap(). If D is empty zero distortion is used, if R or P is empty identity matrixes are used.
Projects points using fisheye model. The function computes projections of 3D points to the image plane given intrinsic and extrinsic camera parameters. Optionally, the function computes Jacobians - matrices of partial derivatives of image points coordinates (as functions of all the input parameters) with respect to the particular parameters, intrinsic and/or extrinsic.
Performs stereo calibration.
Stereo rectification for fisheye camera model.
Transforms an image to compensate for fisheye lens distortion. The function is simply a combination of fisheye::initUndistortRectifyMap (with unity R ) and remap (with bilinear interpolation).
Transforms an image to compensate for fisheye lens distortion.