CvInvokePerspectiveTransform Method (PointF, IInputArray) |
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Transforms every element of src in the following way:
(x, y) -> (x'/w, y'/w),
where
(x', y', w') = mat3x3 * (x, y, 1)
and w = w' if w'!=0,
inf otherwise
Namespace:
Emgu.CV
Assembly:
Emgu.CV.World (in Emgu.CV.World.dll) Version: 4.1.1.3497 (4.1.1.3497)
Syntaxpublic static PointF[] PerspectiveTransform(
PointF[] src,
IInputArray mat
)
Public Shared Function PerspectiveTransform (
src As PointF(),
mat As IInputArray
) As PointF()
public:
static array<PointF>^ PerspectiveTransform(
array<PointF>^ src,
IInputArray^ mat
)
static member PerspectiveTransform :
src : PointF[] *
mat : IInputArray -> PointF[]
Parameters
- src
- Type: System.DrawingPointF
The source points - mat
- Type: Emgu.CVIInputArray
3x3 floating-point transformation matrix.
Return Value
Type:
PointFThe destination points
See Also