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TonemapReinhard Class

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This is a global tonemapping operator that models human visual system. Mapping function is controlled by adaptation parameter, that is computed using light adaptation and color adaptation.
Inheritance Hierarchy

Namespace:  Emgu.CV
Assembly:  Emgu.CV.World (in Emgu.CV.World.dll) Version: 4.1.1.3497 (4.1.1.3497)
Syntax
public class TonemapReinhard : Tonemap

The TonemapReinhard type exposes the following members.

Constructors
  NameDescription
Public methodTonemapReinhard
Creates TonemapReinhard object.
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Properties
  NameDescription
Public propertyAlgorithmPtr
The pointer to the unamanged Algorith object
(Inherited from Tonemap.)
Public propertyColorAdaptation
chromatic adaptation in [0, 1] range. If 1 channels are treated independently, if 0 adaptation level is the same for each channel.
Public propertyGamma
Positive value for gamma correction. Gamma value of 1.0 implies no correction, gamma equal to 2.2f is suitable for most displays.
(Inherited from Tonemap.)
Public propertyIntensity
Result intensity in [-8, 8] range. Greater intensity produces brighter results.
Public propertyLightAdaptation
Light adaptation in [0, 1] range. If 1 adaptation is based only on pixel value, if 0 it is global, otherwise it is a weighted mean of this two cases.
Public propertyPtr
Pointer to the unmanaged object
(Inherited from UnmanagedObject.)
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Methods
  NameDescription
Public methodDispose
The dispose function that implements IDisposable interface
(Inherited from DisposableObject.)
Protected methodDisposeObject
Release the unmanaged memory associated with this TonemapReinhard
(Overrides TonemapDisposeObject.)
Public methodEquals (Inherited from Object.)
Protected methodFinalize
Destructor
(Inherited from DisposableObject.)
Public methodGetHashCode (Inherited from Object.)
Public methodGetType (Inherited from Object.)
Protected methodMemberwiseClone (Inherited from Object.)
Public methodProcess
Tonemaps image.
(Inherited from Tonemap.)
Protected methodReleaseManagedResources
Release the managed resources. This function will be called during the disposal of the current object. override ride this function if you need to call the Dispose() function on any managed IDisposable object created by the current object
(Inherited from DisposableObject.)
Public methodToString (Inherited from Object.)
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Fields
  NameDescription
Protected field_algorithmPtr
The pointer to the unmanaged Algorithm object
(Inherited from Tonemap.)
Protected field_ptr
A pointer to the unmanaged object
(Inherited from UnmanagedObject.)
Protected field_tonemapPtr
The pointer to the unmanaged Tonemap object
(Inherited from Tonemap.)
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See Also