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GpuMatTDepthGetSubRect Method
Returns a GpuMat corresponding to a specified rectangle of the current GpuMat. The data is shared with the current matrix. In other words, it allows the user to treat a rectangular part of input array as a stand-alone array.

Namespace:  Emgu.CV.Cuda
Assembly:  Emgu.CV.World (in Emgu.CV.World.dll) Version: (
public GpuMat<TDepth> GetSubRect(
	Rectangle region


Type: System.DrawingRectangle
Zero-based coordinates of the rectangle of interest.

Return Value

Type: GpuMatTDepth
A GpuMat that represent the region of the current matrix.
The parent GpuMat should never be released before the returned GpuMat the represent the subregion
See Also