Feature2D Class |
Namespace: Emgu.CV.Features2D
The Feature2D type exposes the following members.
Name | Description | |
---|---|---|
![]() | DescriptorSize |
Get the number of elements in the descriptor.
|
![]() | Feature2DPtr |
Get the pointer to the Feature2D object
|
![]() | Ptr |
Pointer to the unmanaged object
(Inherited from UnmanagedObject.) |
![]() | SharedPtr |
Pointer to the shared pointer to the unmanaged object
(Inherited from SharedPtrObject.) |
Name | Description | |
---|---|---|
![]() | Compute |
Compute the descriptors on the image from the given keypoint locations.
|
![]() | Detect |
Detect the keypoints from the image
|
![]() | DetectAndCompute |
Detect keypoints in an image and compute the descriptors on the image from the keypoint locations.
|
![]() | DetectRaw |
Detect the features in the image
|
![]() | Dispose |
The dispose function that implements IDisposable interface
(Inherited from DisposableObject.) |
![]() | DisposeObject |
Reset the pointers
(Overrides DisposableObjectDisposeObject.) |
![]() | Equals | (Inherited from Object.) |
![]() | Finalize |
Destructor
(Inherited from DisposableObject.) |
![]() | GetHashCode | (Inherited from Object.) |
![]() | GetType | (Inherited from Object.) |
![]() | MemberwiseClone | (Inherited from Object.) |
![]() | ReleaseManagedResources |
Release the managed resources. This function will be called during the disposal of the current object.
override ride this function if you need to call the Dispose() function on any managed IDisposable object created by the current object
(Inherited from DisposableObject.) |
![]() | ToString | (Inherited from Object.) |
Name | Description | |
---|---|---|
![]() | _algorithm |
The pointer to the Algorithm object.
|
![]() | _feature2D |
The pointer to the Feature2D object
|
![]() | _ptr |
A pointer to the unmanaged object
(Inherited from UnmanagedObject.) |
![]() | _sharedPtr |
A pointer to the shared pointer to the unmanaged object
(Inherited from SharedPtrObject.) |
Name | Description | |
---|---|---|
![]() | Clear |
Clear the algorithm
(Defined by AlgorithmExtensions.) |
![]() | GetDefaultName |
Returns the algorithm string identifier.
This string is used as top level xml/yml node tag when the object is saved to a file or string.
(Defined by AlgorithmExtensions.) |
![]() | IsEmpty |
Returns true if the Algorithm is empty. e.g. in the very beginning or after unsuccessful read.
(Defined by AlgorithmExtensions.) |
![]() | Load |
Loads algorithm from the file
(Defined by AlgorithmExtensions.) |
![]() | LoadFromString |
Loads algorithm from a String
(Defined by AlgorithmExtensions.) |
![]() | Read |
Reads algorithm parameters from a file storage.
(Defined by AlgorithmExtensions.) |
![]() | Save |
Save the algorithm to file
(Defined by AlgorithmExtensions.) |
![]() | SaveToString |
Save the algorithm to a string
(Defined by AlgorithmExtensions.) |
![]() | Write(FileStorage) | Overloaded.
Stores algorithm parameters in a file storage
(Defined by AlgorithmExtensions.) |
![]() | Write(FileStorage, String) | Overloaded.
Stores algorithm parameters in a file storage
(Defined by AlgorithmExtensions.) |