DescriptorMatcherMatch Method (IInputArray, VectorOfDMatch, VectorOfGpuMat) |
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Finds the best match for each descriptor from a query set (blocking version).
Namespace:
Emgu.CV.Cuda
Assembly:
Emgu.CV.World (in Emgu.CV.World.dll) Version: 4.1.1.3497 (4.1.1.3497)
Syntaxpublic void Match(
IInputArray queryDescriptors,
VectorOfDMatch matches,
VectorOfGpuMat mask = null
)
Public Sub Match (
queryDescriptors As IInputArray,
matches As VectorOfDMatch,
Optional mask As VectorOfGpuMat = Nothing
)
public:
void Match(
IInputArray^ queryDescriptors,
VectorOfDMatch^ matches,
VectorOfGpuMat^ mask = nullptr
)
member Match :
queryDescriptors : IInputArray *
matches : VectorOfDMatch *
?mask : VectorOfGpuMat
(* Defaults:
let _mask = defaultArg mask null
*)
-> unit
Parameters
- queryDescriptors
- Type: Emgu.CVIInputArray
Query set of descriptors. - matches
- Type: Emgu.CV.UtilVectorOfDMatch
Matches. If a query descriptor is masked out in mask , no match is added for this descriptor. So, matches size may be smaller than the query descriptors count. - mask (Optional)
- Type: Emgu.CV.CudaVectorOfGpuMat
Mask specifying permissible matches between an input query and train matrices of descriptors.
See Also