Create the extrinsic camera parameters using the specific rotation and translation matrix

C# | Visual Basic | Visual C++ |
public ExtrinsicCameraParameters( RotationVector3D rotation, Matrix<double> translation )
Public Sub New ( _ rotation As RotationVector3D, _ translation As Matrix(Of Double) _ )
public: ExtrinsicCameraParameters( RotationVector3D^ rotation, Matrix<double>^ translation )

- rotation (RotationVector3D)
- The rotation vector