Create a triangle using the specific vertices

C# | Visual Basic | Visual C++ |
public Triangle3DF( MCvPoint3D32f v0, MCvPoint3D32f v1, MCvPoint3D32f v2 )
Public Sub New ( _ v0 As MCvPoint3D32f, _ v1 As MCvPoint3D32f, _ v2 As MCvPoint3D32f _ )
public: Triangle3DF( MCvPoint3D32f v0, MCvPoint3D32f v1, MCvPoint3D32f v2 )

- v0 (MCvPoint3D32f)
- The first vertex
- v1 (MCvPoint3D32f)
- The second vertex
- v2 (MCvPoint3D32f)
- The third vertex