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Assembly: Emgu.CV.GPU (in Emgu.CV.GPU.dll) Version: 2.4.2.1777 (2.4.2.1777)
Compute the keypoints and descriptors given the image
Namespace: Emgu.CV.GPUAssembly: Emgu.CV.GPU (in Emgu.CV.GPU.dll) Version: 2.4.2.1777 (2.4.2.1777)
Syntax
C# |
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public void ComputeRaw( GpuImage<Gray, byte> image, GpuImage<Gray, byte> mask, out GpuMat<float> keyPoints, out GpuMat<byte> descriptors ) |
Visual Basic |
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Public Sub ComputeRaw ( _ image As GpuImage(Of Gray, Byte), _ mask As GpuImage(Of Gray, Byte), _ <OutAttribute> ByRef keyPoints As GpuMat(Of Single), _ <OutAttribute> ByRef descriptors As GpuMat(Of Byte) _ ) |
Visual C++ |
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public: void ComputeRaw( GpuImage<Gray, unsigned char>^ image, GpuImage<Gray, unsigned char>^ mask, [OutAttribute] GpuMat<float>^% keyPoints, [OutAttribute] GpuMat<unsigned char>^% descriptors ) |
Parameters
- image
- Type: Emgu.CV.GPU..::..GpuImage<(Of <(<'Gray, Byte>)>)>
The image where the keypoints and descriptors will be computed from
- mask
- Type: Emgu.CV.GPU..::..GpuImage<(Of <(<'Gray, Byte>)>)>
The optional mask, can be null if not needed
- keyPoints
- Type: Emgu.CV.GPU..::..GpuMat<(Of <(<'Single>)>)>%
The resulting keypoints
- descriptors
- Type: Emgu.CV.GPU..::..GpuMat<(Of <(<'Byte>)>)>%
The resulting descriptors