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Resize the GpuImage. The calling GpuMat be GpuMat%lt;Byte>. If stream is specified, it has to be either 1 or 4 channels.

Namespace: Emgu.CV.GPU
Assembly: Emgu.CV.GPU (in Emgu.CV.GPU.dll) Version: 2.4.2.1777 (2.4.2.1777)

Syntax

C#
public GpuImage<TColor, TDepth> Resize(
	Size size,
	INTER interpolationType,
	Stream stream
)
Visual Basic
Public Function Resize ( _
	size As Size, _
	interpolationType As INTER, _
	stream As Stream _
) As GpuImage(Of TColor, TDepth)
Visual C++
public:
GpuImage<TColor, TDepth>^ Resize(
	Size size, 
	INTER interpolationType, 
	Stream^ stream
)

Parameters

size
Type: System.Drawing..::..Size
The new size
interpolationType
Type: Emgu.CV.CvEnum..::..INTER
The interpolation type
stream
Type: Emgu.CV.GPU..::..Stream
Use a Stream to call the function asynchronously (non-blocking) or null to call the function synchronously (blocking).

Return Value

A GpuImage of the new size

See Also