GpuMat Constructor (Int32, Int32, DepthType, Int32, Boolean) |
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Create a GpuMat of the specified size
Namespace: Emgu.CV.CudaAssembly: Emgu.CV.Cuda (in Emgu.CV.Cuda.dll) Version: 3.0.0.2161 (3.0.0.2161)
Syntaxpublic GpuMat(
int rows,
int cols,
DepthType depthType,
int channels,
bool continuous = false
)
Public Sub New (
rows As Integer,
cols As Integer,
depthType As DepthType,
channels As Integer,
Optional continuous As Boolean = false
)
public:
GpuMat(
int rows,
int cols,
DepthType depthType,
int channels,
bool continuous = false
)
new :
rows : int *
cols : int *
depthType : DepthType *
channels : int *
?continuous : bool
(* Defaults:
let _continuous = defaultArg continuous false
*)
-> GpuMat
Parameters
- rows
- Type: SystemInt32
The number of rows (height) - cols
- Type: SystemInt32
The number of columns (width) - depthType
- Type: Emgu.CV.CvEnumDepthType
The type of depth - channels
- Type: SystemInt32
The number of channels - continuous (Optional)
- Type: SystemBoolean
Indicates if the data should be continuous
See Also