| CudaMorphologyFilter Constructor |
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Create a Morphology filter.
Namespace: Emgu.CV.CudaAssembly: Emgu.CV.World (in Emgu.CV.World.dll) Version: 3.1.0.2282 (3.1.0.2282)
Syntaxpublic CudaMorphologyFilter(
MorphOp op,
DepthType srcDepth,
int srcChannels,
IInputArray kernel,
Point anchor,
int iterations
)
Public Sub New (
op As MorphOp,
srcDepth As DepthType,
srcChannels As Integer,
kernel As IInputArray,
anchor As Point,
iterations As Integer
)
public:
CudaMorphologyFilter(
MorphOp op,
DepthType srcDepth,
int srcChannels,
IInputArray^ kernel,
Point anchor,
int iterations
)
new :
op : MorphOp *
srcDepth : DepthType *
srcChannels : int *
kernel : IInputArray *
anchor : Point *
iterations : int -> CudaMorphologyFilterParameters
- op
- Type: Emgu.CV.CvEnumMorphOp
Type of morphological operation - srcDepth
- Type: Emgu.CV.CvEnumDepthType
[Missing <param name="srcDepth"/> documentation for "M:Emgu.CV.Cuda.CudaMorphologyFilter.#ctor(Emgu.CV.CvEnum.MorphOp,Emgu.CV.CvEnum.DepthType,System.Int32,Emgu.CV.IInputArray,System.Drawing.Point,System.Int32)"]
- srcChannels
- Type: SystemInt32
[Missing <param name="srcChannels"/> documentation for "M:Emgu.CV.Cuda.CudaMorphologyFilter.#ctor(Emgu.CV.CvEnum.MorphOp,Emgu.CV.CvEnum.DepthType,System.Int32,Emgu.CV.IInputArray,System.Drawing.Point,System.Int32)"]
- kernel
- Type: Emgu.CVIInputArray
2D 8-bit structuring element for the morphological operation. - anchor
- Type: System.DrawingPoint
Anchor position within the structuring element. Negative values mean that the anchor is at the center. - iterations
- Type: SystemInt32
Number of times erosion and dilation to be applied.
See Also