Tonemap Class |
Namespace: Emgu.CV
The Tonemap type exposes the following members.
Name | Description | |
---|---|---|
![]() | Tonemap(Single) |
Creates simple linear mapper with gamma correction.
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![]() | Tonemap(IntPtr, IntPtr) |
Default constructor that creates empty Tonemap
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Name | Description | |
---|---|---|
![]() | AlgorithmPtr |
The pointer to the unamanged Algorith object
|
![]() | Gamma |
Positive value for gamma correction. Gamma value of 1.0 implies no correction, gamma equal to 2.2f is suitable for most displays.
|
![]() | Ptr |
Pointer to the unmanaged object
(Inherited from UnmanagedObject.) |
Name | Description | |
---|---|---|
![]() | Dispose |
The dispose function that implements IDisposable interface
(Inherited from DisposableObject.) |
![]() | DisposeObject |
Release the unmanaged memory associated with this Tonemap
(Overrides DisposableObjectDisposeObject.) |
![]() | Equals | (Inherited from Object.) |
![]() | Finalize |
Destructor
(Inherited from DisposableObject.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType | Gets the type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | Process |
Tonemaps image.
|
![]() | ReleaseManagedResources |
Release the managed resources. This function will be called during the disposal of the current object.
override ride this function if you need to call the Dispose() function on any managed IDisposable object created by the current object
(Inherited from DisposableObject.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
---|---|---|
![]() | _algorithmPtr |
The pointer to the unmanaged Algorithm object
|
![]() | _ptr |
A pointer to the unmanaged object
(Inherited from UnmanagedObject.) |
![]() | _tonemapPtr |
The pointer to the unmanaged Tonemap object
|
Name | Description | |
---|---|---|
![]() | Clear |
Clear the algorithm
(Defined by AlgorithmExtensions.) |
![]() | GetDefaultName |
Returns the algorithm string identifier.
This string is used as top level xml/yml node tag when the object is saved to a file or string.
(Defined by AlgorithmExtensions.) |
![]() | IsEmpty |
Returns true if the Algorithm is empty. e.g. in the very beginning or after unsuccessful read.
(Defined by AlgorithmExtensions.) |
![]() | Load |
Loads algorithm from the file
(Defined by AlgorithmExtensions.) |
![]() | LoadFromString |
Loads algorithm from a String
(Defined by AlgorithmExtensions.) |
![]() | Read |
Reads algorithm parameters from a file storage.
(Defined by AlgorithmExtensions.) |
![]() | Save |
Save the algorithm to file
(Defined by AlgorithmExtensions.) |
![]() | SaveToString |
Save the algorithm to a string
(Defined by AlgorithmExtensions.) |
![]() | Write(FileStorage) | Overloaded.
Stores algorithm parameters in a file storage
(Defined by AlgorithmExtensions.) |
![]() | Write(FileStorage, String) | Overloaded.
Stores algorithm parameters in a file storage
(Defined by AlgorithmExtensions.) |