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QuaternionsRotatePoints Method

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Rotate the points in pointsSrc and save the result in pointsDst. In-place operation is supported (pointsSrc == pointsDst).

Namespace:  Emgu.CV
Assembly:  Emgu.CV.World (in Emgu.CV.World.dll) Version: 4.1.0.3408 (4.1.0.3408)
Syntax
public void RotatePoints(
	Matrix<double> pointsSrc,
	Matrix<double> pointsDst
)

Parameters

pointsSrc
Type: Emgu.CVMatrixDouble
The points to be rotated
pointsDst
Type: Emgu.CVMatrixDouble
The result of the rotation, should be the same size as pointsSrc, can be pointsSrc as well for inplace rotation
See Also