CudaMorphologyFilter Constructor |
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Create a Morphology filter.
Namespace:
Emgu.CV.Cuda
Assembly:
Emgu.CV.World (in Emgu.CV.World.dll) Version: 4.1.0.3408 (4.1.0.3408)
Syntaxpublic CudaMorphologyFilter(
MorphOp op,
DepthType srcDepth,
int srcChannels,
IInputArray kernel,
Point anchor,
int iterations
)
Public Sub New (
op As MorphOp,
srcDepth As DepthType,
srcChannels As Integer,
kernel As IInputArray,
anchor As Point,
iterations As Integer
)
public:
CudaMorphologyFilter(
MorphOp op,
DepthType srcDepth,
int srcChannels,
IInputArray^ kernel,
Point anchor,
int iterations
)
new :
op : MorphOp *
srcDepth : DepthType *
srcChannels : int *
kernel : IInputArray *
anchor : Point *
iterations : int -> CudaMorphologyFilter
Parameters
- op
- Type: Emgu.CV.CvEnumMorphOp
Type of morphological operation - srcDepth
- Type: Emgu.CV.CvEnumDepthType
The depth type of the source image - srcChannels
- Type: SystemInt32
The number of channels in the source image - kernel
- Type: Emgu.CVIInputArray
2D 8-bit structuring element for the morphological operation. - anchor
- Type: System.DrawingPoint
Anchor position within the structuring element. Negative values mean that the anchor is at the center. - iterations
- Type: SystemInt32
Number of times erosion and dilation to be applied.
See Also