BlocksGainCompensator Constructor |
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Create a new exposure compensator
Namespace:
Emgu.CV.Stitching
Assembly:
Emgu.CV.Platform.NetStandard (in Emgu.CV.Platform.NetStandard.dll) Version: 4.3.0.3890
Syntaxpublic BlocksGainCompensator(
int blWidth = 32,
int blHeight = 32,
int nrFeeds = 1
)
Public Sub New (
Optional blWidth As Integer = 32,
Optional blHeight As Integer = 32,
Optional nrFeeds As Integer = 1
)
public:
BlocksGainCompensator(
int blWidth = 32,
int blHeight = 32,
int nrFeeds = 1
)
new :
?blWidth : int *
?blHeight : int *
?nrFeeds : int
(* Defaults:
let _blWidth = defaultArg blWidth 32
let _blHeight = defaultArg blHeight 32
let _nrFeeds = defaultArg nrFeeds 1
*)
-> BlocksGainCompensator
Parameters
- blWidth (Optional)
- Type: SystemInt32
block width - blHeight (Optional)
- Type: SystemInt32
block height - nrFeeds (Optional)
- Type: SystemInt32
[Missing <param name="nrFeeds"/> documentation for "M:Emgu.CV.Stitching.BlocksGainCompensator.#ctor(System.Int32,System.Int32,System.Int32)"]
See Also