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TonemapReinhardLightAdaptation Property

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Light adaptation in [0, 1] range. If 1 adaptation is based only on pixel value, if 0 it is global, otherwise it is a weighted mean of this two cases.

Namespace:  Emgu.CV
Assembly:  Emgu.CV.Platform.NetStandard (in Emgu.CV.Platform.NetStandard.dll) Version: 4.3.0.3890
Syntax
public float LightAdaptation { get; set; }

Property Value

Type: Single
See Also