BestOf2NearestRangeMatcher Constructor |
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Create a new instance of BestOf2NearestRangeMatcher
Namespace:
Emgu.CV.Stitching
Assembly:
Emgu.CV.Platform.NetStandard (in Emgu.CV.Platform.NetStandard.dll) Version: 4.3.0.3890
Syntaxpublic BestOf2NearestRangeMatcher(
int rangeWidth = 5,
bool tryUseGpu = false,
float matchConf = 0.3f,
int numMatchesThresh1 = 6,
int numMatchesThresh2 = 6
)
Public Sub New (
Optional rangeWidth As Integer = 5,
Optional tryUseGpu As Boolean = false,
Optional matchConf As Single = 0.3F,
Optional numMatchesThresh1 As Integer = 6,
Optional numMatchesThresh2 As Integer = 6
)
public:
BestOf2NearestRangeMatcher(
int rangeWidth = 5,
bool tryUseGpu = false,
float matchConf = 0.3f,
int numMatchesThresh1 = 6,
int numMatchesThresh2 = 6
)
new :
?rangeWidth : int *
?tryUseGpu : bool *
?matchConf : float32 *
?numMatchesThresh1 : int *
?numMatchesThresh2 : int
(* Defaults:
let _rangeWidth = defaultArg rangeWidth 5
let _tryUseGpu = defaultArg tryUseGpu false
let _matchConf = defaultArg matchConf 0.3f
let _numMatchesThresh1 = defaultArg numMatchesThresh1 6
let _numMatchesThresh2 = defaultArg numMatchesThresh2 6
*)
-> BestOf2NearestRangeMatcher
Parameters
- rangeWidth (Optional)
- Type: SystemInt32
Range width - tryUseGpu (Optional)
- Type: SystemBoolean
If true, will try to use GPU - matchConf (Optional)
- Type: SystemSingle
Match confident - numMatchesThresh1 (Optional)
- Type: SystemInt32
Number of matches threshold - numMatchesThresh2 (Optional)
- Type: SystemInt32
Number of matches threshold
See Also