Similar to CvArray but use GPU for processing
Namespace: Emgu.CV.GPUAssembly: Emgu.CV.GPU (in Emgu.CV.GPU.dll) Version: 2.2.1.1150 (2.2.1.1150)
Syntax
C# | Visual Basic | Visual C++ |
public class GpuMat<TDepth> : UnmanagedObject, IEquatable<GpuMat<TDepth>> where TDepth : new()
Public Class GpuMat(Of TDepth As New) _ Inherits UnmanagedObject _ Implements IEquatable(Of GpuMat(Of TDepth))
generic<typename TDepth> where TDepth : gcnew() public ref class GpuMat : public UnmanagedObject, IEquatable<GpuMat<TDepth>^>
Type Parameters
- TDepth
- The type of element in the matrix
Members
All Members | Constructors ![]() | Fields ![]() | Properties ![]() | Methods ![]() |
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Member | Description | |
---|---|---|
![]() | GpuMat<(Of <(<'TDepth>)>)>(CvArray<(Of <<'(TDepth>)>>)) |
Create a GpuMat from an CvArray of the same depth type
|
![]() | GpuMat<(Of <(<'TDepth>)>)>(Size, Int32) |
Create a GpuMat of the specified size
|
![]() | GpuMat<(Of <(<'TDepth>)>)>(Int32, Int32, Int32) |
Create a GpuMat of the specified size
|
![]() | _ptr |
A pointer to the unmanaged object
(Inherited from UnmanagedObject.) |
![]() | Convert<(Of <<'(TOtherDepth>)>>)(Stream) |
Convert this GpuMat to different depth
|
![]() | Dispose()()()() |
The dispose function that implements IDisposable interface
(Inherited from DisposableObject.) |
![]() | DisposeObject()()()() |
Release the unmanaged memory associated with this GpuMat
(Overrides DisposableObject..::..DisposeObject()()()().) |
![]() | Download(CvArray<(Of <<'(TDepth>)>>)) |
Downloads data from device to host memory. Blocking calls
|
![]() | Equals(Object) | (Inherited from Object.) |
![]() | Equals(GpuMat<(Of <<'(TDepth>)>>)) |
Returns true if the two GpuMat equals
|
![]() | Finalize()()()() |
Destructor
(Inherited from DisposableObject.) |
![]() | GetHashCode()()()() |
Serves as a hash function for a particular type.
(Inherited from Object.) |
![]() | GetType()()()() |
Gets the Type of the current instance.
(Inherited from Object.) |
![]() | MemberwiseClone()()()() |
Creates a shallow copy of the current Object.
(Inherited from Object.) |
![]() | MergeFrom(array<GpuMat<(Of <<'(TDepth>)>>)>[]()[][], Stream) |
Makes multi-channel array out of several single-channel arrays
|
![]() | MinMax(array<Double>[]()[][]%, array<Double>[]()[][]%, array<Point>[]()[][]%, array<Point>[]()[][]%) |
Returns the min / max location and values for the image
|
![]() | NumberOfChannels |
Get the number of channels in the GpuMat
|
![]() | Ptr |
Pointer to the unmanaged object
(Inherited from UnmanagedObject.) |
![]() | ReleaseManagedResources()()()() |
Release the managed resources. This function will be called during the disposal of the current object.
override ride this function if you need to call the Dispose() function on any managed IDisposable object created by the current object
(Inherited from DisposableObject.) |
![]() | Reshape(Int32, Int32) |
Changes shape of GpuMat without copying data.
|
![]() | SetTo(MCvScalar, GpuMat<(Of <<'(Byte>)>>), Stream) |
Copies scalar value to every selected element of the destination GpuMat:
GpuMat(I)=value if mask(I)!=0
|
![]() | Size |
Get the GpuMat size:
width == number of columns, height == number of rows
|
![]() | Split(Stream) |
Split current GpuMat into an array of single channel GpuMat where each element
in the array represent a single channel of the original GpuMat
|
![]() | SplitInto(array<GpuMat<(Of <<'(TDepth>)>>)>[]()[][], Stream) |
Split current Image into an array of gray scale images where each element
in the array represent a single color channel of the original image
|
![]() | ToString()()()() | (Inherited from Object.) |
![]() | Upload(CvArray<(Of <<'(TDepth>)>>)) |
Pefroms blocking upload data to GpuMat
|
Inheritance Hierarchy
System..::..Object
Emgu.Util..::..DisposableObject
Emgu.Util..::..UnmanagedObject
Emgu.CV.GPU..::..GpuMat<(Of <(<'TDepth>)>)>
Emgu.CV.GPU..::..GpuImage<(Of <(<'TColor, TDepth>)>)>
Emgu.Util..::..DisposableObject
Emgu.Util..::..UnmanagedObject
Emgu.CV.GPU..::..GpuMat<(Of <(<'TDepth>)>)>
Emgu.CV.GPU..::..GpuImage<(Of <(<'TColor, TDepth>)>)>