An Unmanaged Object is a disposable object with a Ptr property pointing to the unmanaged object
Namespace: Emgu.UtilAssembly: Emgu.Util (in Emgu.Util.dll) Version: 2.2.1.1150 (2.2.1.1150)
Syntax
C# | Visual Basic | Visual C++ |
public abstract class UnmanagedObject : DisposableObject
Public MustInherit Class UnmanagedObject _ Inherits DisposableObject
public ref class UnmanagedObject abstract : public DisposableObject
Members
All Members | Constructors ![]() | Fields ![]() | Properties ![]() | Methods ![]() |
![]() ![]() | ![]() ![]() ![]() | ![]() ![]() | ![]() ![]() ![]() ![]() |
Member | Description | |
---|---|---|
![]() | UnmanagedObject()()()() | Initializes a new instance of the UnmanagedObject class |
![]() | _ptr |
A pointer to the unmanaged object
|
![]() | Dispose()()()() |
The dispose function that implements IDisposable interface
(Inherited from DisposableObject.) |
![]() | DisposeObject()()()() |
Release the unmanaged resources
(Inherited from DisposableObject.) |
![]() | Equals(Object) | (Inherited from Object.) |
![]() | Finalize()()()() |
Destructor
(Inherited from DisposableObject.) |
![]() | GetHashCode()()()() |
Serves as a hash function for a particular type.
(Inherited from Object.) |
![]() | GetType()()()() |
Gets the Type of the current instance.
(Inherited from Object.) |
![]() ![]() | ImplicitWideningImplicitImplicitImplicit(UnmanagedObject to IntPtr) |
Implicit operator for IntPtr
|
![]() | MemberwiseClone()()()() |
Creates a shallow copy of the current Object.
(Inherited from Object.) |
![]() | Ptr |
Pointer to the unmanaged object
|
![]() | ReleaseManagedResources()()()() |
Release the managed resources. This function will be called during the disposal of the current object.
override ride this function if you need to call the Dispose() function on any managed IDisposable object created by the current object
(Inherited from DisposableObject.) |
![]() | ToString()()()() | (Inherited from Object.) |
Inheritance Hierarchy
System..::..Object
Emgu.Util..::..DisposableObject
Emgu.Util..::..UnmanagedObject
Emgu.CV..::..AdaptiveSkinDetector
Emgu.CV..::..Capture
Emgu.CV..::..CvArray<(Of <(<'TDepth>)>)>
Emgu.CV..::..DataLogger
Emgu.CV..::..DenseHistogram
Emgu.CV.Features2D..::..PlanarObjectDetector
Emgu.CV.Features2D..::..RTreeClassifier<(Of <(<'TColor>)>)>
Emgu.CV.Features2D..::..SelfSimDescriptor
Emgu.CV.Features2D..::..SIFTDetector
Emgu.CV..::..FeatureTree
Emgu.CV.Flann..::..Index
Emgu.CV.Flann..::..Index3D
Emgu.CV.Geodetic..::..Datum
Emgu.CV.GPU..::..GpuHOGDescriptor
Emgu.CV.GPU..::..GpuMat<(Of <(<'TDepth>)>)>
Emgu.CV.GPU..::..GpuStereoBM
Emgu.CV.GPU..::..GpuStereoConstantSpaceBP
Emgu.CV.GPU..::..Stream
Emgu.CV..::..HaarCascade
Emgu.CV..::..HOGDescriptor
Emgu.CV..::..MemStorage
Emgu.CV.ML..::..StatModel
Emgu.CV..::..Octree
Emgu.CV..::..PlanarSubdivision
Emgu.CV..::..SparseMatrix<(Of <(<'TDepth>)>)>
Emgu.CV..::..StereoSGBM
Emgu.CV..::..StructuringElementEx
Emgu.CV.Tiff..::..TiffWriter<(Of <(<'TColor, TDepth>)>)>
Emgu.CV.Util..::..VectorOfFloat
Emgu.CV.Util..::..VectorOfKeyPoint
Emgu.CV.VideoSurveillance..::..BGCodeBookModel<(Of <(<'TColor>)>)>
Emgu.CV.VideoSurveillance..::..BGStatModel<(Of <(<'TColor>)>)>
Emgu.CV.VideoSurveillance..::..BlobDetector
Emgu.CV.VideoSurveillance..::..BlobSeqBase
Emgu.CV.VideoSurveillance..::..BlobTrackPostProc
Emgu.CV.VideoSurveillance..::..FGDetector<(Of <(<'TColor>)>)>
Emgu.CV..::..VideoWriter
Emgu.Util..::..DisposableObject
Emgu.Util..::..UnmanagedObject
Emgu.CV..::..AdaptiveSkinDetector
Emgu.CV..::..Capture
Emgu.CV..::..CvArray<(Of <(<'TDepth>)>)>
Emgu.CV..::..DataLogger
Emgu.CV..::..DenseHistogram
Emgu.CV.Features2D..::..PlanarObjectDetector
Emgu.CV.Features2D..::..RTreeClassifier<(Of <(<'TColor>)>)>
Emgu.CV.Features2D..::..SelfSimDescriptor
Emgu.CV.Features2D..::..SIFTDetector
Emgu.CV..::..FeatureTree
Emgu.CV.Flann..::..Index
Emgu.CV.Flann..::..Index3D
Emgu.CV.Geodetic..::..Datum
Emgu.CV.GPU..::..GpuHOGDescriptor
Emgu.CV.GPU..::..GpuMat<(Of <(<'TDepth>)>)>
Emgu.CV.GPU..::..GpuStereoBM
Emgu.CV.GPU..::..GpuStereoConstantSpaceBP
Emgu.CV.GPU..::..Stream
Emgu.CV..::..HaarCascade
Emgu.CV..::..HOGDescriptor
Emgu.CV..::..MemStorage
Emgu.CV.ML..::..StatModel
Emgu.CV..::..Octree
Emgu.CV..::..PlanarSubdivision
Emgu.CV..::..SparseMatrix<(Of <(<'TDepth>)>)>
Emgu.CV..::..StereoSGBM
Emgu.CV..::..StructuringElementEx
Emgu.CV.Tiff..::..TiffWriter<(Of <(<'TColor, TDepth>)>)>
Emgu.CV.Util..::..VectorOfFloat
Emgu.CV.Util..::..VectorOfKeyPoint
Emgu.CV.VideoSurveillance..::..BGCodeBookModel<(Of <(<'TColor>)>)>
Emgu.CV.VideoSurveillance..::..BGStatModel<(Of <(<'TColor>)>)>
Emgu.CV.VideoSurveillance..::..BlobDetector
Emgu.CV.VideoSurveillance..::..BlobSeqBase
Emgu.CV.VideoSurveillance..::..BlobTrackPostProc
Emgu.CV.VideoSurveillance..::..FGDetector<(Of <(<'TColor>)>)>
Emgu.CV..::..VideoWriter