An abstract class that wrap around a disposable object

Namespace: Emgu.Util
Assembly: Emgu.Util (in Emgu.Util.dll) Version: 2.2.1.1150 (2.2.1.1150)

Syntax

         
 C#  Visual Basic  Visual C++ 
public abstract class DisposableObject : IDisposable
Public MustInherit Class DisposableObject _
	Implements IDisposable
public ref class DisposableObject abstract : IDisposable

Members

         
 All Members  Constructors   Methods  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
DisposableObject()()()()
Initializes a new instance of the DisposableObject class
Dispose()()()()
The dispose function that implements IDisposable interface
DisposeObject()()()()
Release the unmanaged resources
Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Finalize()()()()
Destructor
(Overrides Object..::..Finalize()()()().)
GetHashCode()()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetType()()()()
Gets the Type of the current instance.
(Inherited from Object.)
MemberwiseClone()()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
ReleaseManagedResources()()()()
Release the managed resources. This function will be called during the disposal of the current object. override ride this function if you need to call the Dispose() function on any managed IDisposable object created by the current object
ToString()()()()
Returns a String that represents the current Object.
(Inherited from Object.)

Inheritance Hierarchy

See Also