A Constant-Space Belief Propagation Algorithm for Stereo Matching.
Qingxiong Yang, Liang Wang, Narendra Ahuja.
http://vision.ai.uiuc.edu/~qyang6/
Namespace: Emgu.CV.GPUAssembly: Emgu.CV.GPU (in Emgu.CV.GPU.dll) Version: 2.2.1.1150 (2.2.1.1150)
Syntax
C# | Visual Basic | Visual C++ |
public class GpuStereoConstantSpaceBP : UnmanagedObject
Public Class GpuStereoConstantSpaceBP _ Inherits UnmanagedObject
public ref class GpuStereoConstantSpaceBP : public UnmanagedObject
Members
All Members | Constructors ![]() | Fields ![]() | Properties ![]() | Methods ![]() |
![]() ![]() | ![]() ![]() ![]() | ![]() ![]() | ![]() ![]() ![]() ![]() |
Member | Description | |
---|---|---|
![]() | GpuStereoConstantSpaceBP(Int32, Int32, Int32, Int32) |
A Constant-Space Belief Propagation Algorithm for Stereo Matching
|
![]() | _ptr |
A pointer to the unmanaged object
(Inherited from UnmanagedObject.) |
![]() | Dispose()()()() |
The dispose function that implements IDisposable interface
(Inherited from DisposableObject.) |
![]() | DisposeObject()()()() |
Release the unmanaged memory
(Overrides DisposableObject..::..DisposeObject()()()().) |
![]() | Equals(Object) | (Inherited from Object.) |
![]() | Finalize()()()() |
Destructor
(Inherited from DisposableObject.) |
![]() | FindStereoCorrespondence(GpuImage<(Of <<'(Gray, Byte>)>>), GpuImage<(Of <<'(Gray, Byte>)>>), GpuImage<(Of <<'(Gray, Byte>)>>), Stream) |
Computes disparity map for the input rectified stereo pair.
|
![]() | GetHashCode()()()() |
Serves as a hash function for a particular type.
(Inherited from Object.) |
![]() | GetType()()()() |
Gets the Type of the current instance.
(Inherited from Object.) |
![]() | MemberwiseClone()()()() |
Creates a shallow copy of the current Object.
(Inherited from Object.) |
![]() | Ptr |
Pointer to the unmanaged object
(Inherited from UnmanagedObject.) |
![]() | ReleaseManagedResources()()()() |
Release the managed resources. This function will be called during the disposal of the current object.
override ride this function if you need to call the Dispose() function on any managed IDisposable object created by the current object
(Inherited from DisposableObject.) |
![]() | ToString()()()() | (Inherited from Object.) |
Inheritance Hierarchy
System..::..Object
Emgu.Util..::..DisposableObject
Emgu.Util..::..UnmanagedObject
Emgu.CV.GPU..::..GpuStereoConstantSpaceBP
Emgu.Util..::..DisposableObject
Emgu.Util..::..UnmanagedObject
Emgu.CV.GPU..::..GpuStereoConstantSpaceBP