Use Block Matching algorithm to find stereo correspondence
Namespace: Emgu.CV.GPUAssembly: Emgu.CV.GPU (in Emgu.CV.GPU.dll) Version: 2.2.1.1150 (2.2.1.1150)
Syntax
C# | Visual Basic | Visual C++ |
public class GpuStereoBM : UnmanagedObject
Public Class GpuStereoBM _ Inherits UnmanagedObject
public ref class GpuStereoBM : public UnmanagedObject
Members
All Members | Constructors ![]() | Fields ![]() | Properties ![]() | Methods ![]() |
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Member | Description | |
---|---|---|
![]() | GpuStereoBM(GpuStereoBM..::..PresetType, Int32, Int32) |
Create a stereoBM
|
![]() | _ptr |
A pointer to the unmanaged object
(Inherited from UnmanagedObject.) |
![]() | Dispose()()()() |
The dispose function that implements IDisposable interface
(Inherited from DisposableObject.) |
![]() | DisposeObject()()()() |
Release the stereo state and all the memory associate with it
(Overrides DisposableObject..::..DisposeObject()()()().) |
![]() | Equals(Object) | (Inherited from Object.) |
![]() | Finalize()()()() |
Destructor
(Inherited from DisposableObject.) |
![]() | FindStereoCorrespondence(GpuImage<(Of <<'(Gray, Byte>)>>), GpuImage<(Of <<'(Gray, Byte>)>>), GpuImage<(Of <<'(Gray, Byte>)>>), Stream) |
Computes disparity map for the input rectified stereo pair.
|
![]() | GetHashCode()()()() |
Serves as a hash function for a particular type.
(Inherited from Object.) |
![]() | GetType()()()() |
Gets the Type of the current instance.
(Inherited from Object.) |
![]() | MemberwiseClone()()()() |
Creates a shallow copy of the current Object.
(Inherited from Object.) |
![]() | Ptr |
Pointer to the unmanaged object
(Inherited from UnmanagedObject.) |
![]() | ReleaseManagedResources()()()() |
Release the managed resources. This function will be called during the disposal of the current object.
override ride this function if you need to call the Dispose() function on any managed IDisposable object created by the current object
(Inherited from DisposableObject.) |
![]() | ToString()()()() | (Inherited from Object.) |
Inheritance Hierarchy
System..::..Object
Emgu.Util..::..DisposableObject
Emgu.Util..::..UnmanagedObject
Emgu.CV.GPU..::..GpuStereoBM
Emgu.Util..::..DisposableObject
Emgu.Util..::..UnmanagedObject
Emgu.CV.GPU..::..GpuStereoBM