QuaternionsGetRotationMatrix Method |
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Fill the (3x3) rotation matrix with the value such that it represent the quaternions
Namespace: Emgu.CVAssembly: Emgu.CV.World (in Emgu.CV.World.dll) Version: 3.1.0.2282 (3.1.0.2282)
Syntaxpublic void GetRotationMatrix(
Matrix<double> rotation
)
Public Sub GetRotationMatrix (
rotation As Matrix(Of Double)
)
public:
void GetRotationMatrix(
Matrix<double>^ rotation
)
member GetRotationMatrix :
rotation : Matrix<float> -> unit
Parameters
- rotation
- Type: Emgu.CVMatrixDouble
The (3x3) rotation matrix which values will be set to represent this quaternions
See Also