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CudaInvokeFlip Method

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Flips the GpuMat<Byte> in one of different 3 ways (row and column indices are 0-based).

Namespace:  Emgu.CV.Cuda
Assembly:  Emgu.CV.World (in Emgu.CV.World.dll) Version: 4.0.1.3373 (4.0.1.3373)
Syntax
public static void Flip(
	IInputArray src,
	IOutputArray dst,
	FlipType flipType,
	Stream stream = null
)

Parameters

src
Type: Emgu.CVIInputArray
The source GpuMat. supports 1, 3 and 4 channels GpuMat with Byte, UInt16, int or float depth
dst
Type: Emgu.CVIOutputArray
Destination GpuMat. The same source and type as src
flipType
Type: Emgu.CV.CvEnumFlipType
Specifies how to flip the GpuMat.
stream (Optional)
Type: Emgu.CV.CudaStream
Use a Stream to call the function asynchronously (non-blocking) or null to call the function synchronously (blocking).
See Also