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CudaInvokeRotate Method
http://www.emgu.com
Rotates an image around the origin (0,0) and then shifts it.

Namespace: Emgu.CV.Cuda
Assembly: Emgu.CV.Cuda (in Emgu.CV.Cuda.dll) Version: 3.0.0.2161 (3.0.0.2161)
Syntax
public static void Rotate(
	IInputArray src,
	IOutputArray dst,
	Size dSize,
	double angle,
	double xShift = 0,
	double yShift = 0,
	Inter interpolation = Inter.Linear,
	Stream stream = null
)

Parameters

src
Type: Emgu.CVIInputArray
Source image. Supports 1, 3 or 4 channels images with Byte, UInt16 or float depth
dst
Type: Emgu.CVIOutputArray
Destination image with the same type as src. Must be pre-allocated
dSize
Type: System.DrawingSize

[Missing <param name="dSize"/> documentation for "M:Emgu.CV.Cuda.CudaInvoke.Rotate(Emgu.CV.IInputArray,Emgu.CV.IOutputArray,System.Drawing.Size,System.Double,System.Double,System.Double,Emgu.CV.CvEnum.Inter,Emgu.CV.Cuda.Stream)"]

angle
Type: SystemDouble
Angle of rotation in degrees
xShift (Optional)
Type: SystemDouble
Shift along the horizontal axis
yShift (Optional)
Type: SystemDouble
Shift along the verticle axis
interpolation (Optional)
Type: Emgu.CV.CvEnumInter
Interpolation method. Only INTER_NEAREST, INTER_LINEAR, and INTER_CUBIC are supported.
stream (Optional)
Type: Emgu.CV.CudaStream
Use a Stream to call the function asynchronously (non-blocking) or null to call the function synchronously (blocking).
See Also