Click or drag to resize
CudaInvokeAddWeighted Method
http://www.emgu.com
Computes the weighted sum of two arrays (dst = alpha*src1 + beta*src2 + gamma)

Namespace: Emgu.CV.Cuda
Assembly: Emgu.CV.Cuda (in Emgu.CV.Cuda.dll) Version: 3.0.0.2161 (3.0.0.2161)
Syntax
public static void AddWeighted(
	IInputArray src1,
	double alpha,
	IInputArray src2,
	double beta,
	double gamma,
	IOutputArray dst,
	DepthType depthType = DepthType.Default,
	Stream stream = null
)

Parameters

src1
Type: Emgu.CVIInputArray
The first source GpuMat
alpha
Type: SystemDouble
The weight for src1
src2
Type: Emgu.CVIInputArray
The second source GpuMat
beta
Type: SystemDouble
The weight for src2
gamma
Type: SystemDouble
The constant to be added
dst
Type: Emgu.CVIOutputArray
The result
depthType (Optional)
Type: Emgu.CV.CvEnumDepthType

[Missing <param name="depthType"/> documentation for "M:Emgu.CV.Cuda.CudaInvoke.AddWeighted(Emgu.CV.IInputArray,System.Double,Emgu.CV.IInputArray,System.Double,System.Double,Emgu.CV.IOutputArray,Emgu.CV.CvEnum.DepthType,Emgu.CV.Cuda.Stream)"]

stream (Optional)
Type: Emgu.CV.CudaStream
Use a Stream to call the function asynchronously (non-blocking) or null to call the function synchronously (blocking).
See Also